optimization. the game was developed for PC without plans for porting to consoles
legacy code. the project has many dependencies from previous parts. Sucha project is difficult to maintain as any changes may create new bugs
lots of original bugs. to pass PS5 certification we had to stabilize at least the main storyline
we have achieved a stable game state for the main storyline. this was enough to successfully pass the PS certification
build size. the first build for PS4 was 26 GB, we reduced it to 10.3 GB on release
we adapted the UI for consoles. added support for the DualSense and DualShock features to improve UX (adaptive triggers, vibration, touchpad, backlight, sounds)
issues with memory consumption. at the largest location, we managed to reduce the memory consumption from 8GB to 4GB for the PS4
POSTAL 4: No Regerts is a satirical and outrageous comedic open world first person shooter and the long-awaited true sequel to what’s been fondly dubbed as “The Worst Game Ever™“, POSTAL 2!