Technical Artist (Unreal Engine)

Dnipro
office work
Pushka studios is a group of people who loves games. We act with ownership to create the result we can take pride in. We set big goals and high expectations, we think forward and accept opportunities to achieve success. We believe that the best results come from people who can think outside the box. We enjoy what we do.

join us

Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.

Main responsibilities

  • Create and customize materials for various needs;
  • Create and customize VFX effects;
  • Adjust the lighting in the scene, atmospheric / weather effects;
  • Optimize content;
  • Work with levels;
  • Work with Blueprints;
  • Collaborate with artists and programmers to maintain and improve visual quality and performance;
  • Diagnose technical content issues and propose solutions;

Required skills

  • Solid experience working with Unreal Engine (preferably UE4/UE5);
  • Setting up the Unreal Editor to perform various works (working with levels, animations, materials, etc.);
  • Knowledge and ability to work with tools for editing objects at the level;
  • Hands-on experience with creating complex master-materials and material instances;
  • Practical experience in setting up dynamic/static lighting, light baking, and performance optimization related to lighting;
  • Knowledge of light sources settings;
  • PostProcesing and atmospheric effects settings;
  • Understanding the principles of the particle system and the creation of particles;
  • Strong understanding of performance bottlenecks and optimization techniques (e.g., shader complexity, overdraw, LODs, draw calls);
  • Experience working in a team using version control systems (e.g., Git, Perforce);
  • Familiarity with profiling tools (Unreal Insights, GPU Profiler, etc.);
  • Understanding of asset pipelines and content validation workflows;

Will be an
advantage

  • Knowledge and ability to work in 3D modeling programs;
  • Experience with creating Blueprints-based tools;
  • Understanding of technical constraints for PC and consoles;
  • Ability to work in 2D editing programs;
  • Creating and editing textures;
  • Technical English.

We offer

  • Career and professional development;
  • Competitive salary which is linked to the exchange rate;
  • Long-term employment, paid vacation and sick days;
  • Cozy office in the center of the Dnipro;
  • A game room in the office;
  • Full accounting support;
  • Compensation of 50% of the cost of training courses and corporate English lessons;
  • Compensation of 50% of the cost of parking;
  • Corporate library;
  • A cool team and a variety of activities for every taste;
  • Starlink and generator for comfortable working conditions in the office;
  • Compensation and support with relocation from other cities.